I’m a big fan of video games. To me, games are interactive art. Understanding the internal mechanics of how games work makes me appreciate them more.
When users experience flickering in the UE4 or UE5 editor, this seems to be traced back to an issue with Nvidia’s overlay test mode. Applying a registry fix can correct this:
Windows Registry Editor Version 5.00
- How to code your own procedural dungeon map generator using the Random Walk Algorithm
- Random walker algorithm,
- I don’t understand a lot of the math behind this algorithm yet. I have more reading to do here.
- Random walker algorithm, Wikipedia
Creating game assets: